Rogue Farmer

Run-based roguelite farming game built in Unity. Grow crops, stack upgrades, and outrun the taxman.

Play

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About

Every run drops you on a freshly generated farm with a debt to pay. Till, water, and harvest crops to earn gold, then level up to draw from a deck of upgrade and effect cards that reshape the run. Taxes come due at the end of every day and keep escalating, so a farm that felt comfortable on day 3 collapses by day 5. Survive to day 7 to finish the run; miss a payment and it ends there.

Features

  • 7 different crops to grow
  • 4 tools
  • 50+ upgrades
  • Random daily events
  • NPC travelers to talk with
  • Procedurally generated farm
  • Interactable environment

Controls

  • WASD — move
  • LEFT CLICK — move to point
  • RIGHT CLICK — use selected tool (hold and drag to queue across tiles)
  • SPACE — dash
  • 1–9 — select toolbar slot

Gallery

Rogue Farmer late-run farm with several plots of corn, pumpkins, and carrots under cultivation
Rogue Farmer dialogue with Wren, a traveling NPC
Rogue Farmer upgrade card selection screen shown on level up
Rogue Farmer player watering a freshly tilled plot on day one
Rogue Farmer player repairing a sign in the environment

Links

Projects